You no longer need to spend hours moving, rotating and scaling your maps in order to utilize the whole mapping area – UV-Packer does it for you in a second. UV-Packer is a fast and exact UV Utility for every CG artist’s 3D-Toolbox! Based on Unwrella’s superb unwrapping technology, UV-Packer takes all your UV Parts, calculates their sizes and proportions and distributes them in the most optimal way on the UV panel. Looking for a Beefier UV Packer for 3ds Max? GIF animation Frame index, timeline position and delay are stored in export mesh names. Spine animation atlas repack Repack / combine multiple Spine animation atlases into one textureģD object UV Map merge / repack Repack UVs in FBX files and merge multiple textures into one. I can help with making great 2.5d game using PIXI and a set of editors (texturepacker, spine, physics editor) Threejs follows general idea of 3d-engine, I even made a coding experiment: 1) Created empty Dart project. Great for applications such as normal maps, glow maps, etc. PIXI has the easiest of APIs and its that I support. Multi-texture export You have the ability to create textures with different data but share the same UV coordinates and mesh shape. Mesh tessellation Useful for the mesh run time deformation, like cloth, verlet or any other. Voronoi split Split awkwardly shaped sprites to pack more efficiently Sprite UV Key FeaturesĪuto Mesh Generation Optimal Concave or Convex mesh generation from sprites.Ĭustom Meshes Precisely define sprite meshes for the best result or future manipulations. Or you can upgrade to Pro for $20 and have unlimited texture size. Note: Free version has a texture size limit of 1024×1024. Project settings file saved in a simple JSON format. Exported meshes are ready to be immediately used in any modern game engine or 3D application. Precise mesh shape adjustment for each sprite for the best result.Įxport mesh to FBX, UNITY SPRITES, COLLADA, OBJ or JSON. psd) -> Select folder for atlas and meshes -> Hit Build It allows for an additional 30%-90% free space compared to square or other concave packing algorithms.Įasy to use. Sprite UV is a UV Map/Sprite/Texture Packer that features extremely tight packing. Spine Essential is unable to export projects containing Spine Professional features such as meshes or IK.
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